Projectile Motion
Projectile Motion Lesson for Algebra 2 and
Pre-Calculus Students
A projectile motion problem involves a two
dimensional analysis. Initial velocity is broken into horizontal and
vertical components. Visit the following link to view a graphic of the
situation:
http://hyperphysics.phy-astr.gsu.edu/hbase/traj.html#tra12
Vertical
analysis
The
upward motion of an object can be calculated as a reverse free falling
problem.
First velocity must be broken into its vertical component using the sin
ratio.
vy = vosinA
where vy = velocity in the vertical direction.
vo = initial velocity of the object thrown
A = measure of the angle in degrees of the object
thrown
When an object reaches its maximum height final velocity is zero. Using
a previous equation v = vo + at can be used to calculate
time.
When v = 0, the equation becomes 0 = vo – at (note: a is
negative because gravity is acting downward. Manipulating this equation
in terms of vertical motion gives: vy = at
Time to reach maximum height can therefore be calculated through: t = vy/a.
Since the object will also fall at the same amount of time, time is
doubled to calculate total time (tt)
in air: tt = 2t
Also, since it takes
the same amount of time for an object to drop as it did when it rises,
maximum height can be calculated assuming a free fall problem and using
a previous equation: y = ½ at2
Horizontal Analysis
Velocity must be broken down into its horizontal component (vx)
using the cos function.
vx
= Vocos A
Neglecting air friction, Range covered by the object can be calculated
by using a previous equation: R = vxtt
Summary of procedures for a projectile motion problem.
Vertical Motion
1)
Determine the vertical component of initial velocity: vy
= vosinA
2)
Determine time to reach maximum height: t = vy/a
3) Determine maximum
height: y = ½ at2
4) Determine total time
in air: tt = 2t
Horizontal Motion
1)
Determine the horizontal component of initial velocity: vx =
Vocos A
2)
Determine range covered: R = vxtt
Assessment.
1)
a. Use the following link to determine answers to the following
problem. Set initial conditions and run the simulator:
http://lectureonline.cl.msu.edu/~mmp/kap3/cd060.htm
Problem: A cannon
ball is launched at an angle of 30 degrees with an initial velocity of
9
m/s. Determine
maximum height reached and range covered.
b.
Email complete solutions to this problem to the instructor discussing
comparisons found with using the simulator and also including total
time.
2)
Using the simulator, design a word problem of the situation
setting initial conditions. Trade problems through Email with a
classmate to solve. Email all solved problems to the instructor.
3)
Email a complete solution to the following problem to the
instructor. An arrow is shot at 65 degrees with an initial velocity of
20 m/s. Determine maximum height, range, and total time in the air. Use
the following link to check and compare answers:
http://hyperphysics.phy-astr.gsu.edu/hbase/traj.html#tra12